Problem
Systems fail in unexpected ways. Post-mortems reveal gaps. Chaos engineering finds gaps before production does.
Also known as: chaos-testing, failure-injection, game-day
Proactively inject failures to discover weaknesses before they cause outages, building confidence in system resilience.
Systems fail in unexpected ways. Post-mortems reveal gaps. Chaos engineering finds gaps before production does.
Low — tools, sometimes dedicated instances
High — planning, execution, follow-up
Medium — experimental thinking, hypothesis design
Uncontrolled blast: experiment takes down production
No observability: can't measure impact
Rollback fails: experiment becomes incident
Team burnout: too frequent, not actionable
Compliance: chaos in regulated env requires approval